![scarbee bass slide tutorial scarbee bass slide tutorial](https://rekkerd.org/img/200911/NI_Scarbee_MM_Bass.jpg)
You can read more, watch demo videos, and listen to audio demos here: What I usually do is work with a lower round-robin setting, but when I'm ready to render the project, I set the round-robin to the maximum for that extra realism.
![scarbee bass slide tutorial scarbee bass slide tutorial](https://s3.manualzz.com/store/data/053750939_1-eacacdcd9478a37b70d9fe8eecf3ec9f.png)
Naturally if you're concerned about the memory usage, we have a convenient option to lower the round-robin.
![scarbee bass slide tutorial scarbee bass slide tutorial](https://d29rinwu2hi5i3.cloudfront.net/article_media/63043d8a-86ae-4f31-ac7e-30d6a2e6e9f7/w768/01_fig_1_basslines.jpg)
That means you can have repeating 16th notes on the same pitch, and it'll take two measures before the same round-robin samples get repeated. Our Evolution Rick bass sample library actually has completely different release samples depending on how long the note was held-with 15 release sample times recorded!Īnd then to top things off, we sampled the sustains with 32x round-robin. Most virtual instruments nowadays will adjust the volume of the release sample to correspond match the general decay of the sound. The release samples are also time-dependent. We sampled the legato articulations in 8 different times! This includes the hammer-ons and pull-offs as well, which were sampled in minor 2nd, major 2nd, and minor 3rd intervals. So technically if you were to slide back and forth a half-step, it will use different samples that correspond with how long the slide has been going on. In other words, it triggers different slide samples based on how long it's been since the initial attack of the note. Click to expand.Yes-in fact, they're time-dependent.